This adds tactical depth to the battles, especially as the map reduces in size, forcing players into desperate last-second engagements. This adds a tension that is reminiscent of PUBG, but Blackout mode adds Call of Duty perks such as silent movement, increased health and the ability to spot loot through walls. The map is tight but scenically varied, taking in construction sites, railway stations and beautiful modernist mansions, and, unlike Fortnite’s theme-park world, it all feels naturalistic. We get the incredible speed, fluidity and weapons diversity of the CoD lineage grafted brilliantly on to the battle royale template, where 100 players parachute into an enclosed environment and keep on killing each other until only one survives. Or, more accurately, three experiences: the traditional CoD array of deathmatches and domination matches Zombie mode, in which four players attempt to survive as long as possible against ultimately insurmountable undead hordes and the new Blackout mode, a variation on the battle royale genre explored so successfully by Fortnite and PlayerUnknown’s Battlegrounds (PUBG). The single-player campaign has been jettisoned, leaving us with just the multiplayer experience. But in recent times the military shooter has fallen out of favour, usurped by the bright, glossy thrills of Overwatch and Destiny and the more family-friendly multiplayer charms of Minecraft and Fortnite.Īt first glance, Black Ops 4 looks like a sad anachronism, desperate for relevance. It was once the world’s biggest entertainment franchise, earning billions of dollars every year for its publisher Activision. I t’s weird to think of Call of Duty as an underdog.
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